Writing Mentorships

Occasionally I offer mentorship opportunities to Full Sail students and alumni, with a specific focus on comic book writing or video game writing. If you’d like to apply, please read the details below, and submit an application!

If you’re serious about your writing, your career, and are willing to work hard in order to put together professional-grade portfolio samples I’d love to hear from you!

If you have question prior to applying, please feel free to email me at weslocher@gmail.com.

Please note that these mentorships are only open to current students or alumni of Full Sail University.


Comic Book Writing Mentorship

Submissions close: April 18, 2020

PLEASE READ THE INFORMATION BELOW IN ITS ENTIRETY BEFORE SUBMITTING AN APPLICATION.

WHAT IS THE COMIC BOOK WRITING MENTORSHIP?

The goal of this mentorship is to help guide a motivated and driven Full Sail student or alumni through the process of creating a professional comic sample from beginning idea to polished, finished product.

WHAT WILL I LEARN?

This mentorship will be a comprehensive crash course in how to write a production-ready comic book script with a focus on editorial feedback and understanding the comic book production pipeline (writing, editing, art, colors, letters, print preparation).

Additionally, the mentee will learn how to pitch their ideas to artists and collaborate with them to take the script to a finished, polished, and professional-looking product that they can use in their portfolio or post online to begin growing their readership.

Throughout the process, the mentee will learn, comprehend, and develop the following skills:

  • Comic book writing
  • Editorial feedback
  • Pitching
  • Collaboration
  • Project management
  • Networking

WHO IS RUNNING THIS MENTORSHIP?

I’m Wes Locher, a 2014 graduate of the Creative Writing Bachelors program, and writer of books, comics, video games, journalism, and a bunch of other stuff. My comic books have been released in the USA, UK, and Canada by publishers such as Alterna Comics (Unit 44, 2019), Action Lab Entertainment (Awry, 2019), Titan Comics (Adrift, 2015), Markosia Enterprises (The Undoubtables, 2014), Arcana Comics (Chambers, 2013), and many, many others.

During my seven-year career in making comics, I’ve learned a thing or two that I’ll be happy to teach the right mentee. I’ve also made a lot of mistakes along the way, and you’ll be able to learn from those without having to suffer through them!

WHO IS THIS MENTORSHIP FOR?

The ideal mentee already has a love of comic books, is a reader of both modern and classic comics, has a working knowledge of the medium, and a desire and drive to tell their own stories through sequential art.

WHAT ARE THE EXPECTATIONS OF THIS MENTORSHIP?

An ideal mentee will be willing to put in the time, dedication, and elbow grease to prove they are not only hungry about succeeding within the industry, but they’ll be held to professional standards along the way. Each task presented to the mentee will be given a deadline for completion to simulate the real world environment, and these deadlines must be met in order to keep the mentorship alive.

HOW LONG WILL THIS MENTORSHIP LAST?

The goal is to complete the program in 3-6 months, though I will be available to you as a resource for as long as you need me (provided you’re cool and easy to work with).

Submissions close: April 18, 2020


Video Game Writing Mentorship

Submissions close: April 18, 2020

PLEASE READ THE INFORMATION BELOW IN ITS ENTIRETY BEFORE SUBMITTING AN APPLICATION.

WHAT IS THE VIDEO GAME WRITING MENTORSHIP?

The goal of this mentorship is to help guide a motivated and driven Full Sail student or alumni through the process of creating a portfolio-ready interactive samples that will be used to apply for game writing positions within the video game industry.

WHAT WILL I LEARN?

This mentorship will be a comprehensive crash course in how to write and create several polished pieces of interactive fiction that will show hiring managers that you are serious about game writing, and bringing vital skills to the table. Additionally, the mentee will learn how to use persistent variables to make their interactives shine.

Throughout the process, the mentee will learn, comprehend, and develop the following skills:

  • Game writing
  • Editorial feedback
  • Pitching
  • Collaboration
  • Iteration
  • Project management
  • Self-branding

WHO IS RUNNING THIS MENTORSHIP?

I’m Wes Locher, a 2014 graduate of the Creative Writing Bachelors program, and writer of books, comics, video games, journalism, and a bunch of other stuff. I’ve written video games for studios such as Dreamics US Limited, Awem Games (Cradle of Empires, iOS/Android), FableLabs (Serious Weirdness & TruChange, iOS), Pocket Gems Games (Future: Uncertain, Mean Girls: Senior Year, Mean Girls: Sorority Rush, Clueless: School’s Out, Pretty Little Liars, iOS) PulseTense Games (Post-War Dreams, PC), Based on the Play (Re*Sequenced, PC), and Nanobit Software (Lost in Game, iOS).

During my five-year career working in the video game industry, I’ve learned a thing or two that I’ll be happy to teach the right mentee. I’ve also made a lot of mistakes along the way, and you’ll be able to learn from those without having to suffer through them!

WHO IS THIS MENTORSHIP FOR?

The ideal mentee already has a love of video games across multiple platforms including consoles, PC, and mobile and is current on industry trends (such a mobile monetization).

WHAT ARE THE EXPECTATIONS OF THIS MENTORSHIP?

An ideal mentee will be willing to put in the time, dedication, and elbow grease to prove they are not only hungry about succeeding within the industry, but they’ll be held to professional standards along the way. Each task presented to the mentee will be given a deadline for completion to simulate the real world environment, and these deadlines must be met in order to keep the mentorship alive.

HOW LONG WILL THIS MENTORSHIP LAST?

The goal is to complete the program in 3-6 months, though I will be available to you as a resource for as long as you need me (provided you’re cool and easy to work with).

Submissions close: April 18, 2020