Sometimes when I’m not writing video games for other people, I take some time out to write something that allows me to exercise ideas that might be on my mind, or game elements that may not be present in current projects.
Last year, I created a short piece of interactive fiction called The Freelancer’s Survival Guide.
It was based on my own experiences from my first year of freelance writing, therefore, it’s pretty ridiculous. Click the link below to play through the narrative that reacts to the choices you make along the way (sort of like those awesome Choose Your Own Adventure Books that were popular when I was in grade school).
The game uses persistent variables to track your choices, ultimately offering you a good or bad ending. It takes about 10 minutes to play.
While it was originally written in the interactive software Inkle, I’ve since converted it to the Twine Harlowe format. I hope you’ll check it out. It’s FREE!