New Comic Series: Bug Slugger #1

I just wanted to take a moment to wish everyone well in the strange times we currently find ourselves facing.

Being at home leaves many to turn to the arts for stress relief and entertainment, whether that be books, TV, films, videogames, or comics. In fact, I wanted to do my part to share some creativity, so I’ve released the first issue of my new comic book series, BUG SLUGGER, in hopes that it may bring a smile to your face. I can’t help but feel that laughter is something sorely needed in the world at this moment.

The first issue of Bug Slugger came out today and I wanted to share a FREE 7-page preview with you, because if you dug the oddball humor of my other comics, such as Unit 44, Awry, or Hipster vs. Rednecks, then chances are you’re going to enjoy Bug Slugger as well.

Free preview: https://bit.ly/bs1preview 

So what’s BUG SLUGGER about?

A hero armed with a powerful and mysterious slap bracelet must defend his city against a siege of human-sized crickets led by an ill-tempered narwhal! But when The Kamereon comes across another bracelet-powered bug sluggin’ vigilante, he must decide if they are friend or foe while he still has a city left to call home.

This comedy comic book is my love letter to 90’s culture, the Power Rangers, and over-the-top action films. If you dig the preview and would like to support myself and artist Loch Ness, you can pick up the full issue for just $1.99 on the following platforms.

ComiXology: http://bit.ly/3dmZR3K 

PDF: https://gumroad.com/l/SkQek

Stay healthy and stay well!

New book on the way!

I’ve spent the past eight months working on a passion project and within the next few days it will be available for purchase on Amazon—always an exhilarating feeling!

BBcover_text_600h

Braving Britannia: Tales of Life, Love, and Adventure in Ultima Online is a nonfiction book featuring 35 interviews with players, volunteers, and the game’s developers over 320 pages as I sought to answer the question, “What do you do in a game where you can do anything?”

Released in 1997, the fantasy game Ultima Online is regarded by many as “the grandfather of massively multiplayer online games” (paving the way for titles like EverQuest, World of Warcraft, and EVE Online) and it’s a game that captured my attention from 1998 until 2003, when I played it religiously.

Having worked as a video game writer for the past few years, I came to realize how formative my own experience with Ultima Online was for me and how much it influenced how I look at video games, and how I approach writing them. The fact that you could meet with complete strangers, adventure through dungeons, and in effect, tell your own stories is something that I look for in every game I play.

While I knew what I had done and experienced in the game, but I wondered what other people did when they logged in. So, I put on my journalist hat and set out to find them. Over eight months I interviewed dozens of players as well as members of the game’s development team to find out what Ultima Online meant to them, what they did within the virtual world of Britannia, and how it changed their lives.

In short, the stories I gathered are absolutely amazing. Even if you’ve never heard of the game, if you have an interest in video game history, or just like to read life-changing human stories, I hope you’ll consider checking it out.

Braving Britannia will soon be available in paperback and Kindle formats.